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Tutorials/Flash 3D
Author:CR Team
Thibault Imbert, product manager for Adobe Flash Player, previews 3D APIs for Adobe Flash Player and AIR (codenamed "Molehill"). Adobe is working on a new set of 3D GPU accelerated APIs that delivers advanced 3D rendering in Flash Player and AIR. ...
Saturday, 16 July 2011 | 517 hits | Print | Read more
Tutorials/Android
Author:CR Team
Amazing world of Android We will soon be starting a tutorial covering the various aspects of writing native application using the Android SDK. For now for people who dont know about android ! What is Android? Android is a software stack for...
Friday, 15 July 2011 | 740 hits | Print | Read more
Tutorials/Game 3D-Engine
Author:CR Team
Saving a 3d world in Adobe Director 11.x is quite simple. Tere are 2 ways of doing the same, using the 2 methods: SaveW3d() and saveWorld(). SaveW3d: ( can be used only in a projector or Adobe Director authoring ) The behavior of this method...
Tuesday, 18 August 2009 | 1747 hits | Print | Read more
Tutorials/Game 3D-Engine
Author:CR Team
One can create some basic AI game logic using the timer objects available in Adobe Director scripting using the timeOut() method. Say you have a bunch of enemies to be spawned and they have to shoot continuously after a specific interval,( say a...
Thursday, 13 August 2009 | 1631 hits | Print | Read more
Tutorials/Game 3D-Engine
Author:CR Team
This tutorial will walk you through the creation process of exhaust for missiles, planes etc using particle system available in Adobe Director. 1. Create a model resource of type #particle
Wednesday, 12 August 2009 | 1927 hits | Print | Read more
Tutorials/Game 3D-Engine
Author:CR Team
A lot of people want to know whats the easiest way to calculate FPS in Director. Here are the steps: 1. Create a frame script by double clicking on the score area as seen in the pic.
Monday, 10 August 2009 | 2197 hits | Print | Read more

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