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Downloads/Physics Samples
Author:CR Team
A sample giving an in depth detail on how to go about creating terrains using heightmaps. The sample makes use of l3DT application to create heightmaps and the createterrain() method from ageia physX/Director 11 to generate terrains. Tutorial for...
Saturday, 18 July 2009 | 2034 hits | Print | Read more
Downloads/Physics Samples
Author:CR Team
A sample giving an insight on various physics world properties and their application to rigid bodies. The sample is made up of sphere primitive , sphere proxy and texture with alpha channel mapped to it. Click on the image to view the sample....
Saturday, 18 July 2009 | 1433 hits | Print | Read more
Downloads/Physics Samples
Author:CR Team
A sample showing integration of a 3d model from applications like maya/3ds max and using it in Physics environment of Director 11. The sample shows the result that can be achieved when center of mass of a rigid body is changed. Click on the...
Saturday, 18 July 2009 | 1365 hits | Print | Read more
Downloads/Physics Samples
Author:CR Team
A sample showing collision methods available in Director 11/Ageia physics. Gives you a list of all collision methods that are supported in Ageia physics and Adobe Director11 and above. Click on the image to view the sample. Download source code...
Saturday, 18 July 2009 | 1534 hits | Print | Read more
Downloads/Physics Samples
Author:CR Team
Sample showing angular joints and Director 11’s new physics engine :). Angular Joints maintain the rest length between 2 rigid bodies and allow angular movement. The sample teaches one: How to create rigidbodies from sphere ( a 3d...
Saturday, 18 July 2009 | 1858 hits | Print | Read more
Downloads/Physics Samples
Author:CR Team
A sample showing integration of a 3d model from applications like maya/3ds max and using it in Physics environment of Director 11.5 The sample shows the result that can be achieved when properties of a rigid body is changed. The sample...
Sunday, 16 August 2009 | 1639 hits | Print | Read more

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